Item details - Medium Ancillary Armor Repairer
Medium Ancillary Armor Repairer
This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.
Cargo capacity 0.32 m3
Mass 500 kg
Volume 10 m3
Baseprice 0 ISK
Activation Cost 160 GJ
Structure Hitpoints 40 HP
Powergrid Usage 120 MW
CPU usage 25 tf
Charges Per Cycle 4
Activation time / duration 12000 s
Armor Hitpoints Repaired 207 HP
Primary Skill required Repair Systems
Secondary Skill required Mechanics
requiredSkill1Level 1
requiredSkill2Level 2
Tech Level 1 Level
Used with (Charge Group) Nanite Repair Paste
Meta Level 0 Level
maxGroupActive 1
heatAbsorbtionRateModifier 0.009999999776482582
Overload duration bonus -15 %
Heat Damage 5.300000190734863 HP
Required Thermodynamics Level 1 Level
Overload Repair Bonus 10 %
Max Modules Of This Group Allowed 1
Reload Time 60000 s
Boosted repair multiplier 3 x
15 queries SQL time 0.0117s, Total time 0.0164s